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Level Up Your Classroom: The Quest to Gamify Your Lessons and Engage Your Students


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In this lively and practical book, seasoned educator Jonathan Cassie shines a spotlight on gamification, an instructional approach that's revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best ones feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, and gently punish failure and encourage risk-taking behavior. Players feel challenged, but not overwhelmed.

Table of contents

SECTION I. Upon a Solid Foundation

Level 2. The Game Is On, Hero!

Level 3. Enter … the Octagon!

Level 4. Visiting the Theorymaster

About the authors

Jonathan Cassie is head of the senior school at Sewickley Academy, just outside Pittsburgh. He has taught history, English, Latin, and game design at schools in Dallas, Los Angeles, and Pittsburgh. 

Throughout his 20-year career in independent schools, he has been a student and practitioner of innovation and change in education.

He earned an Ed.D. in Educational Leadership from UCLA, has five level-100 toons in World of Warcraft (as of this writing), contributed to the first Game of Thrones roleplaying game, and has written two books on topics related to building meaningful roleplaying cultures and experiences for players.

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